![]() ![]() We couldn’t detect the CPU, and if we slowed it down too much, the game’s framerate would tank. I’ll get into the techy reasons later, but the point was we needed to actually slow down some of our code, because it was running too fast for these CPUs to handle! We needed to be able to test this, but Nintendo only had one dev kit with this CPU. We saw videos and it was clear what was going on.Īll animated objects were freaking out. “Shortly after Prime shipped, Nintendo told us that a “bad batch” of GameCube CPU’s shipped, and apparently Prime was the only game that misbehaved on them. Kirsch says it was an experience they will never forget. ![]() The team had to run the kit between the Retro Studios break room freezer to the TV, and loading save games as fast as possible to as many places as possible in just 15 minutes, then trying new code, re-freezing, and back. To get it to work correctly it needed to be very cold so they had to put the kit into a freezer and then they could test the game correctly for 15 minutes max then restart the process again. Nintendo had distributed a batch of bad GameCube CPUs and they didn’t perform correctly and Retro’s code was running too fast for the aforementioned GameCube CPU to handle. ![]() Senior Engineer, Zoid Kirsch, who recalled having to put a GameCube development kit in the break room freezer in order to solve a frustrating issue with the game. One of these developers is former Retro Studios Continued abuse of our services will cause your IP address to be blocked indefinitely.The Metroid Prime franchise is celebrating its 20th anniversary and game developers have shared stories about their time creating the GameCube masterpiece. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. ![]() If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests. ![]()
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